Weekly report #6


Hey guys, it's me again. You won't get rid of me easily.

This week I spent two days testing the fight on the job 2 (lots of bugs arise), started and finished the writing, coding and testing of job 3, both versions. I feel that doing two versions on each daily job is more demanding than I initially thought But now only 3 more remain.

I also spent a day thinking and planning the concepts on the next two daily jobs (I'm not even sure about the last one though), and I'm ready to start writing tomorrow.  I'm also thinking on reducing the scope of this update, to get it ready on june. This update is taking so long because it's special for me, it finally shapes the game as I envisioned it when I started. But it's taking too long, and I don't like that either.

So this week will be about job 4. Dom players will like it.

So, back to work. The game won't program by itself. Thank you for playing, and enduring my constant ramblings.

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um qushtion other then being the cleaner for the landlord i did not yet find any other jobs what did i miss?

When I said jobs, I mean jobs in JCS, like cleaning jobs. In this case, it would be the regular repeating jobs you do everyday. There are no other joblines YET. My plan is to have more in the future, JCS will be done on the next update.

The other storylines will provide different joblines: Like adult movie star, sex worker, gang member, Bar security... don't worry, they are planned. Also, I have planned half time jobs to keep you afloat if you decide to not join JCS for example.